Dungeon No Dungeon is a turn-based roguelike game with a unique hand-drawn art style, with a strategy system based around body parts that you’ve likely never encountered before. Building on its individual art style and strategy system, we’ve worked in roguelike elements and all sorts of weird and wonderful random encounters, not to mention the Lovecraftian elements to ramp up the thrill. Aside from this, the game was first conceptualized as a board game. As time went on, we fell in love with the idea of creating a video game of our own, and so decided to make it into the Dungeon No Dungeon of today.

As we’ve never made a game before, we’ve encountered our fair share of difficulty and challenges. It’s knocked us to our feet many a time, yet we keep getting back up and learning as we go. Nonetheless, we’ve now finally managed to make it happen! If you have any questions or problems encountered while playing, we sincerely apologize and assure you that they’ll be rectified as appropriate as soon as possible.

Dungeon No Dungeon System Requirements

MINIMUM:

  • OS: Windows XP
  • Processor: 2.0 Ghz
  • Memory: 2 GB RAM
  • Graphics: Open GL 3.2+ Compliant
  • Storage: 5 GB available space
  • Additional Notes: 1080p, 16:9 recommended

RECOMMENDED:

  • OS: Windows 7+
  • Memory: 4 GB RAM
  • Graphics: Open GL 3.2+ Compliant
  • Storage: 5 GB available space
  • Additional Notes: 1080p, 16:9 recommended